March 26, 2017, 08:02:13 AM

Author Topic: Bugzilla down? - Crash report  (Read 655 times)

Taurolyon

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Bugzilla down? - Crash report
« on: July 08, 2016, 07:50:24 AM »
I keep getting the following after I have loaded and speed up the game. It's a relatively new load, within the first year.

Code: [Select]
Log Name:      Application
Source:        .NET Runtime
Date:          7/8/2016 9:51:37 AM
Event ID:      1026
Task Category: None
Level:         Error
Keywords:      Classic
User:          N/A
Computer:      DESKTOP-M859L49
Description:
Application: gnomoria.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: System.InvalidOperationException
   at System.ThrowHelper.ThrowInvalidOperationException(System.ExceptionResource)
   at System.Collections.Generic.List`1+Enumerator[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].MoveNextRare()
   at System.Collections.Generic.List`1+Enumerator[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].MoveNext()
   at Game.GameEntityManager.c888bc36af8719ea94bfb1f01dc886761()
   at Game.GameEntityManager.Update(Single)
   at Game.GnomanEmpire.cce48101c3be44fa5bd8b6826610afdec(Single)
   at Game.GnomanEmpire.Update(Microsoft.Xna.Framework.GameTime)
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(System.Object, System.EventArgs)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(System.Object, System.EventArgs)
   at System.Windows.Forms.Application+ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32)
   at System.Windows.Forms.Application+ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32)
   at System.Windows.Forms.Application+ThreadContext.RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext)
   at System.Windows.Forms.Application+ThreadContext.RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext)
   at System.Windows.Forms.Application.Run(System.Windows.Forms.Form)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean)
   at A.cebc1c67c4a164a49b1c279b0006957be.c49a93168dc3d77742f5742786a5b60b9(System.String[])


Event Xml:
<Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
  <System>
    <Provider Name=".NET Runtime" />
    <EventID Qualifiers="0">1026</EventID>
    <Level>2</Level>
    <Task>0</Task>
    <Keywords>0x80000000000000</Keywords>
    <TimeCreated SystemTime="2016-07-08T13:51:37.824191000Z" />
    <EventRecordID>1014</EventRecordID>
    <Channel>Application</Channel>
    <Computer>DESKTOP-M859L49</Computer>
    <Security />
  </System>
  <EventData>
    <Data>Application: gnomoria.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: System.InvalidOperationException
   at System.ThrowHelper.ThrowInvalidOperationException(System.ExceptionResource)
   at System.Collections.Generic.List`1+Enumerator[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].MoveNextRare()
   at System.Collections.Generic.List`1+Enumerator[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].MoveNext()
   at Game.GameEntityManager.c888bc36af8719ea94bfb1f01dc886761()
   at Game.GameEntityManager.Update(Single)
   at Game.GnomanEmpire.cce48101c3be44fa5bd8b6826610afdec(Single)
   at Game.GnomanEmpire.Update(Microsoft.Xna.Framework.GameTime)
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(System.Object, System.EventArgs)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(System.Object, System.EventArgs)
   at System.Windows.Forms.Application+ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32)
   at System.Windows.Forms.Application+ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32)
   at System.Windows.Forms.Application+ThreadContext.RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext)
   at System.Windows.Forms.Application+ThreadContext.RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext)
   at System.Windows.Forms.Application.Run(System.Windows.Forms.Form)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean)
   at A.cebc1c67c4a164a49b1c279b0006957be.c49a93168dc3d77742f5742786a5b60b9(System.String[])

</Data>
  </EventData>
</Event>

Code: [Select]
Log Name:      Application
Source:        Application Error
Date:          7/8/2016 9:51:37 AM
Event ID:      1000
Task Category: (100)
Level:         Error
Keywords:      Classic
User:          N/A
Computer:      DESKTOP-M859L49
Description:
Faulting application name: gnomoria.exe, version: 1.0.0.0, time stamp: 0x56cc95ba
Faulting module name: KERNELBASE.dll, version: 10.0.10586.306, time stamp: 0x571afb9a
Exception code: 0xe0434352
Fault offset: 0x000bdae8
Faulting process id: 0x1dc4
Faulting application start time: 0x01d1d91c6ef644fe
Faulting application path: D:\SteamLibrary\steamapps\common\Gnomoria\gnomoria.exe
Faulting module path: C:\Windows\SYSTEM32\KERNELBASE.dll
Report Id: d3a253e5-fdf4-416a-b4ed-8c7bb0e6eb7d
Faulting package full name:
Faulting package-relative application ID:
Event Xml:
<Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
  <System>
    <Provider Name="Application Error" />
    <EventID Qualifiers="0">1000</EventID>
    <Level>2</Level>
    <Task>100</Task>
    <Keywords>0x80000000000000</Keywords>
    <TimeCreated SystemTime="2016-07-08T13:51:37.997216000Z" />
    <EventRecordID>1015</EventRecordID>
    <Channel>Application</Channel>
    <Computer>DESKTOP-M859L49</Computer>
    <Security />
  </System>
  <EventData>
    <Data>gnomoria.exe</Data>
    <Data>1.0.0.0</Data>
    <Data>56cc95ba</Data>
    <Data>KERNELBASE.dll</Data>
    <Data>10.0.10586.306</Data>
    <Data>571afb9a</Data>
    <Data>e0434352</Data>
    <Data>000bdae8</Data>
    <Data>1dc4</Data>
    <Data>01d1d91c6ef644fe</Data>
    <Data>D:\SteamLibrary\steamapps\common\Gnomoria\gnomoria.exe</Data>
    <Data>C:\Windows\SYSTEM32\KERNELBASE.dll</Data>
    <Data>d3a253e5-fdf4-416a-b4ed-8c7bb0e6eb7d</Data>
    <Data>
    </Data>
    <Data>
    </Data>
  </EventData>
</Event>

admanter

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Re: Bugzilla down? - Crash report
« Reply #1 on: July 13, 2016, 08:38:22 AM »
If you're running Windows 10, its very likely a compatibility issue.
Try windows compatibility mode. (right click application, goto properties...)

If you have mods installed, try a fresh game with no mods see if you get the same error.

If you've got a really slow computer it could just be its not keeping up, so you cant use the full speed acceleration.



Pittarwan

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Re: Bugzilla down? - Crash report
« Reply #2 on: September 30, 2016, 12:00:56 AM »
I am wondering why this is so, well, ever. So I do not understand much.