March 29, 2017, 09:40:33 PM

Author Topic: RoboB0b's prolonged absence  (Read 8080 times)

Fenrir

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Re: RoboB0b's prolonged absence
« Reply #30 on: March 06, 2017, 07:15:04 AM »
https://twitter.com/RoboB0b_/status/837769363750952960

Simply said he is alive.
So that fear should be gone. Question stands if he ever comes back

Willbulle

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Re: RoboB0b's prolonged absence
« Reply #31 on: March 06, 2017, 11:03:03 AM »
https://twitter.com/RoboB0b_/status/837769363750952960

Simply said he is alive.
So that fear should be gone. Question stands if he ever comes back

Great to hear ! :)

Merry76

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Re: RoboB0b's prolonged absence
« Reply #32 on: March 06, 2017, 02:04:27 PM »
Great to hear ! :)

Yeah, it is. However, I didnt doubt that he lives. I kinda doubt that he comes back, or (even better) starts to develop "Gnomoria 2 - Son of Gnome" or something like that. Dog knows I would throw money at it.
Have a problem or a fortress so awesome it needs to be shared?

Well, go on, dont be shy! Use the GnomeworldPool Dropbox account!
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frullic

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Re: RoboB0b's prolonged absence
« Reply #33 on: March 08, 2017, 07:11:06 AM »
Slaves to RoboB0b: God of Undeath Chapter II: Gnome Settlement

bizantia

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Re: RoboB0b's prolonged absence
« Reply #34 on: March 17, 2017, 08:35:11 AM »
I've played this game for like 2000 hours, Mr. Bob, and will likely play it for more. It is possibly the best game ever, and even though people complain, I find it to be a complete and engaging experience.  Best wishes to those who want to play the game. I wouldn't mind if Mr. Bob came back and added more content, but if he doesn't I am happy too. The only thing I want is "rogue" items to stop building up when my worlds get old. All the extra leather items that pile up at the leather worker that don't really exist but still build up there just get annoying, as do the random planks that remain after removing a stairs. Anyways I am just on a gripe rant that isn't really that warranted. All the loves for this game.