December 14, 2017, 06:38:20 PM

Author Topic: Where is this going ?  (Read 1692 times)

Brooski

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Where is this going ?
« on: November 08, 2015, 10:03:30 PM »
Will mod support always be this rudimentary where we can only edit currently existing items/mechanics? Or are there plans to add hooks so we can change functions/classes so real useful mods can be made ?

lordkatana

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Re: Where is this going ?
« Reply #1 on: November 09, 2015, 02:16:10 AM »
Sorry mate, but i dont very much like your tone. I think mod support is going the 4ight direction and for something only recently implemented i think Rob did an awesome job.

So chill, and perhaps phrase your point differently...

seronis

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Re: Where is this going ?
« Reply #2 on: November 09, 2015, 09:17:26 AM »
Nothing bad about his tone.  He also has a good point.

XML based modding can tweak settings and inject content.  But it cant do any real modding.  Most people think of modding as FEATURES which requires CODE.  Which means the game has to either handle a lot of its game logic at startup time loaded scripting (games like Dont Starve / Skyrim) or has to have some API that allows user created DLLs to be loaded  (games like Sims3 / Timber&Stone).

Dont white knight something unless there is an actual insult.

Brooski:  official mod support is likely to just be expanding whats available to the xml files.  But the game is developed wtih .Net so you can use runtime code injection in order to write mods. Its slightly more complicated than whats required to use a real API but not impossible.

Brooski

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Re: Where is this going ?
« Reply #3 on: November 09, 2015, 09:37:38 AM »
Understood, thank you seronis.

Rephath

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Re: Where is this going ?
« Reply #4 on: November 09, 2015, 12:32:15 PM »
I'm with Seronis. The tone of the original post seemed fine to me.