Stonecutter/Kiln do not function. Gnome takes material to workshop and the workshop blinks green in perpetuity.
Can confirm this. My gnomes or workshops dont blink, but the gnomes are rooted in the spots inside thw workshops.
Gnomes picking up raw stone are (trying to) using wheelbarrows, and then cant seem to fill them, so they stand there until they get hungry/thirsty or tried (thankfully they dont kill themselves while being mentally overloaded).
Cant confirm stockpiles accepting the wrong things, because it isnt getting hauled at all (thanks to the non-working wheelbarrows). Will test it with a new world quick, brb.
Edit: it seems that Tarot1970 is -kind of- correct. Stockpiles do only accept what you select them to accept. But if you push or pull into another stockpile, that stockpile will now accept anything the starting stockpile accepted. Basically the push/pull will override the target stockpile setting. This glitch only works for "piles" (tested with dirt and stone - probably works with silica too, but I cant test this in a useful timeframe....)