Progress. Much progress. And it's only cost us an arm and a leg!
You'll get that in a bit.
So, Spring Year 2 brought us 3 new Gnomes. All three were immediately conscripted into the Rayleri Militia and all standing Gnomes were released from service. One, however, volunteered to remain on. Cyr was immediately promoted to Squad Leader. He named his squad 'Etta's Legacy' in honor of his former squad mate.
They have all spent almost the entirety of the season training, beating each other with hammer and ax, as well as tending to The Crypt in their spare time. They have also volunteered their services to Rayleri's farmers and miners as it has been available.
They grew strong. They grew quick. And most of them have been going around with very little armor but for the last few days.
Up until one of their own, Dink, lost his arm to a Goblin.
Now, I won't say who locked him in The Crypt (it was me, totally calling it) but I think we can all agree that it was for the best. Frenzy Commando's need both weapons in order to be at their best.
Food and Drink production has actually been on the rise, lately. We took a dip for a little while there, but it's just been pretty steadily going up since then. Hard goods production is still being balanced. I had to take several things off of 'Repeat' and put a hard limit on them. Armor production was at a standstill for awhile until I realized all of the logs had been turned into planks. That got corrected quickly, and the troops have been getting outfitted regularly since. They are all almost fully geared at this point.
Expansion onto an additional (massive) terrace has taken place. This will be solely for production of Apple trees for the purpose of gathering wood. Any fruit gathered in this way will simply be considered a perk.
We had some early visitors. A squad of Goblins that came to the door, knocked a few times, pushed the door onto the ground, and then left.
I had to re-read the log a couple of times; I was sure I missed something. They beat against the door several dozen times, and then they were gone. There was no combat.
What was the point? I mean, why bother with it at all if you're just gonna get tired after finding your way in?