April 30, 2017, 05:58:07 AM

Author Topic: [Tilesheet] Gnomoria Worlds - Support Needed :D  (Read 48014 times)

Turner

  • Jr. Member
  • **
  • Posts: 69
  • The wheat its alive ALIVE HAHAHAHAHAHA
    • View Profile
    • Steam Account...
Re: [Tilesheet] Gnomoria Worlds (Release 10! 12/20)
« Reply #105 on: December 23, 2014, 09:13:50 PM »
Hi im not a huge modder so im having some trouble installing it. I am not good with reading something then trying to do it my self i have always used videos for modding so can someone try to simplify the instructions for me?
(even after following the read me i still did it wrong...)

Thanks

DaniAngione

  • Full Member
  • ***
  • Posts: 183
  • Watching the world burn...
    • View Profile
Re: [Tilesheet] Gnomoria Worlds (Release 10! 12/20)
« Reply #106 on: December 24, 2014, 06:01:20 AM »
Hi im not a huge modder so im having some trouble installing it. I am not good with reading something then trying to do it my self i have always used videos for modding so can someone try to simplify the instructions for me?
(even after following the read me i still did it wrong...)

Thanks

Hey there, Turner :)

No problem, I'm pretty sure my Read Me notes are terrible :P

I'll try to make it as clear as possible, let me know if you still have trouble.

First you need to locate your Gnomoria installation folder. If you own Gnomoria through STEAM, it must be on the standard path which is C: then Program Files ( (x86 if you're on a 64-bit system))
Look for the Steam folder. Inside it you'll find a folder called "Steamapps" and then "common" and finally "Gnomoria".

>> You can also simply RIGHT CLICK the game on the STEAM LIBRARY, go to PROPERTIES (last option), LOCAL FILES (3rd tab), BROWSE LOCAL FILES.

Ok, this will get you to the GNOMORIA installation folder. Inside that folder, you'll find another one called CONTENT. Open it and then open a folder called TILESHEET.

There should be just one file in there, called "default.png"
This file is the tilesheet (graphics) the game will use. It will ALWAYS use the single file named "default" with the PNG extension, no matter what's inside that folder.

Ok, now download the Gnomoria Worlds pack (it's a .rar file, I assume you downloaded it already :) )

All you have to do is move everything inside the RAR into that folder. That's it!

There will be a .bat file called "TileChanger". Execute it and choose the pack you want from the list - type the number (for example, 11 for Sands of Gnomeria) and then type ENTER. Close the application and you're done! Should be working :)

Turner

  • Jr. Member
  • **
  • Posts: 69
  • The wheat its alive ALIVE HAHAHAHAHAHA
    • View Profile
    • Steam Account...
Re: [Tilesheet] Gnomoria Worlds (Release 10! 12/20)
« Reply #107 on: December 30, 2014, 06:48:55 AM »
Thanks its really help full and I love the mod its really something that Gnomoria is missing at the moment but I guess they are to busy on the main game to get the smaller things done yet.
« Last Edit: December 30, 2014, 06:55:25 AM by Turner »

Philk

  • Newbie
  • *
  • Posts: 36
  • Beware the Alpacalypse
    • View Profile
Re: [Tilesheet] Gnomoria Worlds (Release 10! 12/20)
« Reply #108 on: February 09, 2015, 05:40:19 AM »
Hi, thanks a lot for the awesome tilesets, I love them.
I had the same problem of the guy above and I think it would be nice to add to the Read Me that we have to move everything to the texture folder. It may sound obvious once you know it, but it isn't when you don't.

Also, li que você também é brasileiro, fica um abraço do pessoal de SP.

Phaze3

  • Newbie
  • *
  • Posts: 40
  • Why are Mods so difficult to install? >:(
    • View Profile
Re: [Tilesheet] Gnomoria Worlds (Release 10! 12/20)
« Reply #109 on: March 23, 2015, 03:41:24 PM »
I'm having some trouble with using the TileChanger.bat, what exactly do I have to type in it? Please write an example please. : )
Another day, another invasion, wait. Who forgot to clear the moat?!

-Tillinus, The Guardsman.

DaniAngione

  • Full Member
  • ***
  • Posts: 183
  • Watching the world burn...
    • View Profile
Re: [Tilesheet] Gnomoria Worlds (Release 10! 12/20)
« Reply #110 on: April 04, 2015, 09:13:57 PM »
Hey, Phaze :)

You just have to type the number of the desired tilesheet (the one next to it, for example, Sands of Gnomeria = 11) and press enter.

Simple as that.

Then close the application !

DaniAngione

  • Full Member
  • ***
  • Posts: 183
  • Watching the world burn...
    • View Profile
Re: [Tilesheet] Gnomoria Worlds - Support Needed :D
« Reply #111 on: October 03, 2015, 04:38:53 PM »
Sorry for the double post, just updating the thread since I added a notice on the OP :)

gcook725

  • Sr. Member
  • ****
  • Posts: 262
  • Check out Glassworks!
    • View Profile
Re: [Tilesheet] Gnomoria Worlds - Support Needed :D
« Reply #112 on: October 03, 2015, 06:40:16 PM »
Don't think so. You could ask Rob to include a way to set sprite states based on Seasons or some other state(s).

Check out my first mod: Glassworks!
It has windows!
Also, check out my Twitter!

LittleMikey

  • Full Member
  • ***
  • Posts: 105
  • I'm not insane, honest!
    • View Profile
Re: [Tilesheet] Gnomoria Worlds - Support Needed :D
« Reply #113 on: October 04, 2015, 05:40:49 AM »
Welcome back, so glad you're not gone for good!

DaniAngione

  • Full Member
  • ***
  • Posts: 183
  • Watching the world burn...
    • View Profile
Re: [Tilesheet] Gnomoria Worlds - Support Needed :D
« Reply #114 on: October 06, 2015, 01:15:58 PM »
Don't think so. You could ask Rob to include a way to set sprite states based on Seasons or some other state(s).

Thanks :) I just did so :P

Welcome back, so glad you're not gone for good!

Hah, yeah :) this post-modern, contemporary world has too many games and too little time, I guess... And there's also that not-so-nice thing called work  :( I'm sure you know what I mean... But yeah, I'm glad :)

Philk

  • Newbie
  • *
  • Posts: 36
  • Beware the Alpacalypse
    • View Profile
Re: [Tilesheet] Gnomoria Worlds - Support Needed :D
« Reply #115 on: October 07, 2015, 11:23:05 AM »
Welcome back, nice to see you here again, Gnomoria Worlds has always been my favorite mod.

LittleMikey

  • Full Member
  • ***
  • Posts: 105
  • I'm not insane, honest!
    • View Profile
Re: [Tilesheet] Gnomoria Worlds - Support Needed :D
« Reply #116 on: October 09, 2015, 04:28:59 AM »
Welcome back, nice to see you here again, Gnomoria Worlds has always been my favorite mod.

Likewise! Frankly I'm amazed it hasn't been incorporated into the base game yet!

bret

  • Newbie
  • *
  • Posts: 2
    • View Profile
Re: [Tilesheet] Gnomoria Worlds - Support Needed :D
« Reply #117 on: December 29, 2016, 12:14:05 PM »
Quote
Likewise! Frankly I'm amazed it hasn't been incorporated into the base game yet!

I agree