Hello everyone! Ive decided to make a list of every single game that I would consider in the fortress genre, What does a game need to include in my opinion?
1.The game is based around starting with a few creature (Gnomes, dwarves, goblins, humans,etc) Starting with very little resources and have to build a home of some description.
2.After some length of time you acquire more creatures somehow.
3.If a creature dies, it is generally dead for good
4.If all creatures die its game over.
5.Creatures have very basic things that make them unique (A name, a gender, a job, -maybe- a personality.)
With that definition of the genre Here is my list, if I miss ANY please comment and it will get added.
Addendum: Dungeon Keeper
While not fitting within what I consider the core gameplay of a fortress genre game for a few reasons, mainly that your minions hardly have any identity to them and are really just fodder, but it DID inspire some basic concepts that would later be in Dwarf fortress.
The granddaddy that started it all, While it may be ugly as sin and likely to never be finished, we have it to thank for the rest of the games on this list.
If your on this forum you probably already know about it, but incase not you are the administrator of a group of gnomes set on making a new kingdom, You must plant, farm, mine, build and fight your way to glory.
In towns you start with a small group of humans with the goal of making a town to attract heroes to defend said town and delve into the dungeons below for treasure.
From the minds behind psychonauts and monkey island. You start with a few space men who have awakened from cryo-sleep, your task is to build a space station and survive the horrors of space including invaders, parasites, space itself, and Spacebook(The horror)
In rimworld your ship has crashed on a strange alien world, using their wit and scrap from their ship they begin to form a base to survive against invaders and exploding squirrels.
Timber and stone, and Stonehearth
Both of these are in very very early development, these two are being lumped together for the time being as they are both voxel based fortress games that have not had enough features added yet to distinguish themselves.
Craft the World
A side-scrolling style fortress game, A very different spin on the genre but very welcome none the less.