April 25, 2017, 01:26:53 PM

Author Topic: Gnomoria Save Game Editor II  (Read 143886 times)

CmdrCool

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Re: Gnomoria Save Game Editor II
« Reply #330 on: January 11, 2016, 12:26:12 AM »
Great project! Made some slight tweaks in Chetmatelux' version to be able to modify a year-2 save without too many problems. Wanted to fill up the caverns without ruining existing mining infrastructure.

So I changed it to only remove ramps and leaving stairs intact.
Added options to fill with blocks or just floor and select which material instead of Obsidian.
Also select a starting depth to skip any infrastructure already in place on the higher lvls.

If you put the project on GitHub I can make a pull request if you are interested.

Chatmetaleux

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Re: Gnomoria Save Game Editor II
« Reply #331 on: January 12, 2016, 09:34:09 AM »
Nice job CmdrCool. In fact we (with Pasta) are planning to merge both editors (+GnomoriaEnhanced) in this editor : http://forums.gnomoria.com/index.php?topic=8278.msg63622#msg63622

So you can already fork/pull in there :)

leiela

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Re: Gnomoria Save Game Editor II
« Reply #332 on: January 24, 2016, 01:23:43 AM »
I've used this editor quite a lot over the years and with the latest release I can't get it to work. 

The Version linked on the main page will not run, you click the exe and nothing happens.  I also tried the re-compiled version posted by Chatmetaleux that seems to open and the edit seems to work and save back to the save.  But the save becomes unusable as the game crashes the minute you try and load it. 

I've used this editor for years without issue I feel as if my arms have been lopped off..

I'm on windows 10 is that the issue or can anyone think of something else I can try?

Chatmetaleux

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Re: Gnomoria Save Game Editor II
« Reply #333 on: January 24, 2016, 01:27:01 AM »
leiela, do you use the indev version of Gnomoria ?

Try the work around from Pasta :
Quote
Those of you that are crashing, try saving when at depth -3, then editing, and let me know if it crashes when loading.
Quote
I don't know exactly what it is, but it doesn't seem to work if there's any surface area at the depth you last saved on.

leiela

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Re: Gnomoria Save Game Editor II
« Reply #334 on: January 24, 2016, 01:36:34 AM »
wow thanks for the quick reply. 

Saving at -3 did stop the crashing on load thanks ...

However the reveal ore option doesn't appear to work, when you click the option the green progress bar goes half way across and just stops.  (usually there is a message on the right hand side to say it's been revealed but you don't get that either)  It still lets you save the file but then when you go into the game you still can't see the ore.  It seems like the function doesn't complete?

Also is there an issue with copper in this release? I'm on about my 3-4 game over the last few weeks and if I find it it's in tiny QTY's, my last 2 games haven't had any I could locate whatsoever.  (Hence trying to use reveal ore just to see if I can see if it's even there)

Chatmetaleux

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Re: Gnomoria Save Game Editor II
« Reply #335 on: January 24, 2016, 02:02:47 AM »
you'r welcome ;)

I need to test for the reveal ore feature....maybe there is a change in the code with the new option to "hide" a block in indev version of Gnomoria...

No idea for the copper, i'm playing an old 12years game ...

SallinKari

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Re: Gnomoria Save Game Editor II
« Reply #336 on: January 25, 2016, 11:16:08 AM »
So... everytime I try to start it, the thing immediately crashes, and I'm not sure why. The editor is in the folder with the .exe
Any idea what I should try?

Chatmetaleux

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Re: Gnomoria Save Game Editor II
« Reply #337 on: January 25, 2016, 10:53:38 PM »
However the reveal ore option doesn't appear to work, when you click the option the green progress bar goes half way across and just stops.  (usually there is a message on the right hand side to say it's been revealed but you don't get that either)  It still lets you save the file but then when you go into the game you still can't see the ore.  It seems like the function doesn't complete?

It works for me (with a new world in RC11)...so you can send me your save game I will check where it breaks.


SallinKari, no error message ? can you make others addons working too ? (GnomoriaSameGameEditor, GnomoriaEnhanced, YAGE - Yet another gnomoria editor)

SallinKari

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Re: Gnomoria Save Game Editor II
« Reply #338 on: January 26, 2016, 12:48:47 PM »
YAGE works fine for me, but haven't tried the others. I'll copy and paste the windows error it give me.

Problem signature:
  Problem Event Name:   CLR20r3
  Problem Signature 01:   GnomoriaSaveGameEditor.exe
  Problem Signature 02:   1.0.2.98
  Problem Signature 03:   54e753b4
  Problem Signature 04:   PresentationCore
  Problem Signature 05:   4.0.30319.34209
  Problem Signature 06:   5348b56b
  Problem Signature 07:   1b7e
  Problem Signature 08:   0
  Problem Signature 09:   System.Windows.Markup.XamlParse
  OS Version:   6.1.7601.2.1.0.768.3
  Locale ID:   1033
  Additional Information 1:   0a9e
  Additional Information 2:   0a9e372d3b4ad19135b953a78882e789
  Additional Information 3:   0a9e
  Additional Information 4:   0a9e372d3b4ad19135b953a78882e789

Chatmetaleux

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Re: Gnomoria Save Game Editor II
« Reply #339 on: January 26, 2016, 10:35:23 PM »
SallinKari, check the previous page, I  think you missed my upgrade, did you install from the link in the first post ?

http://forums.gnomoria.com/index.php?topic=4581.msg63221#msg63221

SallinKari

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Re: Gnomoria Save Game Editor II
« Reply #340 on: January 28, 2016, 09:24:56 PM »
That appears to be the problem, thank you.

nandhii

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Re: Gnomoria Save Game Editor II
« Reply #341 on: February 26, 2016, 03:54:38 AM »
can't open the editor with the 1.0 :(

Pasta

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Re: Gnomoria Save Game Editor II
« Reply #342 on: February 26, 2016, 11:17:23 PM »
can't open the editor with the 1.0 :(

Can't open it, or can't load a game?

Blackknight6714

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Re: Gnomoria Save Game Editor II
« Reply #343 on: March 01, 2016, 03:23:53 PM »
As of today (current indev branch according to steam) I tried a simple reveal map and got a CTD on attempting to load. Tried again for safe measure to no avail. The save was taken at -7.

daxter

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Re: Gnomoria Save Game Editor II
« Reply #344 on: March 03, 2016, 03:31:33 PM »
Just tried it with 1.0 steam version and I was able to use expand ore successfully. It created more embedded ores around original veins. I did not try other features.