November 21, 2017, 01:15:27 PM

Recent Posts

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Other Games / Re: Factorio
« Last post by Sentol on July 30, 2017, 01:55:44 AM »
Super enjoying Factorio after its release
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Addons / Textures / Re: Tacyn's Steam Workshop
« Last post by sharvax on July 22, 2017, 05:50:25 PM »
Ignore my last message. I didnt realize you could use Debug Mode. Although Id still love a way to edit my gnomes stats....
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Addons / Textures / Re: Tacyn's Steam Workshop
« Last post by sharvax on July 22, 2017, 05:31:05 PM »
Have found the answer on Steam, in the mod's discussions. Multiple people reported the issue and the author fixed the behavior right away.

Hey Tacyn! Love your mods. Could you perchance (As one of the only ones actively modding and working with Gnomoria) make a save game editor that works with your mods? Id pay you for it mate! Lemme know! Im sure some others would be willing to chip in on something! Id offer at least 20 bucks from my end. Anyway, ty for the awesome mods mate!
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Addons / Textures / Re: Yet Another Gnomoria Editor - Updated for 0.9.18
« Last post by sharvax on July 22, 2017, 05:29:21 PM »
Is it pointless hoping for an update for 1.0?

Almost, but the source code is posted on the first post. If you get adventurous you could give it a whack and see what happens. There are a few edits and reposts of source in the thread also.

I'm am absolute moron with programming, i cannot work it at all.

There's a guy i recently ran into on the steam discussion in gnomoria, and he's offering $20 to someone who's willing to have a crack at this.


lol Yeah thats me. Id pay easily $20 bucks for one that works with Tacyns mod lol. I can get it working with the original, but.... Anyway.
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Addons / Textures / Re: Gnomoria Save Game Editor II
« Last post by sharvax on July 22, 2017, 05:27:56 PM »
Save editor works fine on latest version of gnomoria... which, since it hasn't been updated since long before you guys' posts, makes me think you are doing it wrong

if you try to open it from anywhere other than the actual Gnomoria directory (NOT the directory in My Documents where your savefiles are stored, but the actual game dir in either steam's directory or program files) then it just won't do anything.


I just tried it again, its not that hard to figure out how to use it, its a simple program. However it still doesnt work for me... :) You click open, click the save game you want to open, then click load lol. Then you click gnomes, select the gnome to edit, then select the attributes and skills you want to change. Then I hit save and it saves. Load up gnomoria, it crashes when trying to load that save.

When I try to add items, I click on open, click the saved game I want to open, click load. Then click the bottom windows to add stuff. For instance I tried sandwiches. I clicked 250, Yak Flesh, Sandwich, then clicked Add. This time it didnt even allow me to save it, it just crashed the program.

I dont *think* im doing it wrong, but hey, I could be! :) Lemme know mate! And ty for trying to help lol.

Id be willing to add in my saved game that has the edited stats thats crashing as well as the original if you want to compare? And maybe I dl'd the wrong link... I double checked, but honestly the links are confusing on which is the most recent version.
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Addons / Textures / Re: Gnomoria Save Game Editor II
« Last post by JohnWittle on July 18, 2017, 01:12:54 PM »
Save editor works fine on latest version of gnomoria... which, since it hasn't been updated since long before you guys' posts, makes me think you are doing it wrong

if you try to open it from anywhere other than the actual Gnomoria directory (NOT the directory in My Documents where your savefiles are stored, but the actual game dir in either steam's directory or program files) then it just won't do anything.
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Pictures / Re: Mants in Year 3! Oh, the horror!
« Last post by GnomeGuyMax on June 11, 2017, 01:13:53 PM »
Mants only attack you after the scout has successfully survived his mission
I remember seeing one scout and had my military troop take it out. There was no food on the map that wasn't inside my base, as I try to be very uptight about it. There could've been a scout sometime while my gnomes were all inside, but i find it not very likely. It's just more incentive to watch out for it in the future. Also, I used slicing weapons on the first mant scout and severed her stinger and legs so that she couldn't do much in the way of attacking, and then beat the pulp out of her with a war-hammer, which seemed to do the trick. Thanks for the feedback, though!
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General / Re: Gnomoria getting reworked
« Last post by Lonestar51 on May 31, 2017, 09:43:57 PM »
Thanks for the link.

I am just a little bit excited about this, even after all the years I have played.
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Pictures / Re: Mants in Year 3! Oh, the horror!
« Last post by Merry76 on May 23, 2017, 10:40:38 AM »
Do not think that earlygame gnomes can stand 1:1 vs a mant. Mants have natural armour and weapons that are bronze strenght and pretty good stats to boot.

Pro tip: until your army can handle mants (iron or better weapons, rather good fighting skill (90 ish) crushing weapons would be best), find and kill the mant scout. scour the land every day, and kill it without fail.

Mants only attack you after the scout has successfully survived his mission - and a single mant can be killed by 5 mediocre kitted out gnomes (bronze armour and weapons makes this task easy).
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If you bought the game using the Preorder Direct option it will have been handled by BMT Micro.
In that case you could try going to their customer login page. If you have lost your login details but still have the email address you used to purchase the game, then you could try the lost password option.
The page to visit is:
https://customers.bmtmicro.com/servlets/CustomForms.CustomForm

If you used the Humble Widget then it should be in your Humble library.
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