May 27, 2017, 12:23:31 PM

Recent Posts

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Update: If I have to redownload it from Steam or HumbleBundle that's ok, i'm just looking to save a few bucks.
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I've had the game for a while now but just got on the forums. I noticed that everyone's running 1.0+ while i'm stuck on v0.9.11.2. How can I update the game when I bought it from gnomoria.com and not Steam? :-\
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Help and Guides / A Blind Soldier Gnome Isn't Visiting The Hospital
« Last post by GnomeGuyMax on May 20, 2017, 08:24:49 PM »
I have a nice kingdom, summer of year 2. My military setup is 5 out of 18 (i think it's 18 anyways, but it's one full squad) gnomes that are very well equipped and train 24/7 while the other gnomes train none of the time (unlike my previous kingdoms which I had all gnomes training 1/3 of the time, which didn't work out well). When one of the 5 gnomes is injured, he/she either a) bandages themselves up or b) gets bandaged up/treated in a hospital by my 'doctor/cook' profession gnomes. One of my soldiers was wounded by a mant scout and was stung in the head. His helmet was broken earlier in the battle and he took the damage. The soldier gnome had bleeding injuries in the jaw as well as being blinded in both eyes. He went to the bandage stockpile and healed up his jaw but remained blinded. I only realized he never healed his blindness when i looked at the combat logs of the training a while later and saw he was taking lots of hits but not dealing any damage. Usually when a gnome is blind, injured, seriously injured, or has a mangled limb/eye, they visit the hospital and get healed up. However, he continues to train despite his injuries and will not be treated. I've made sure the hospital wasn't suspended and that there were free beds. Under health, it says "Engle (the gnome's name) is blind" and doesn't say "Engle has a mangled eye" etc. Can anyone help? Thank you :-)
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General / Re: Gnomes not harvesting wheat!
« Last post by platypusomelette on May 14, 2017, 03:09:14 PM »
What nice little puzzle you got there.

Got it solved, however, I do not quite know how it ended up how it came to be:

You have a bunch of somehow blocked cleanup tasks on depht -1. Cancel it, and your gnomes will start to work again.

They somehow thought they couldnt haul the dirt (your everything stockpile isnt empty) and would not start anything else but those jobs they could not do :(

OMG thank you so much!! My game is fixed now!
That was weird, I don't understand why that happens. Thanks for figuring that out, I don't know how you did it :)
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General / Re: Gnomes not harvesting wheat!
« Last post by Merry76 on May 14, 2017, 03:59:32 AM »
What nice little puzzle you got there.

Got it solved, however, I do not quite know how it ended up how it came to be:

You have a bunch of somehow blocked cleanup tasks on depht -1. Cancel it, and your gnomes will start to work again.

They somehow thought they couldnt haul the dirt (your everything stockpile isnt empty) and would not start anything else but those jobs they could not do :(
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General / Gnomes not harvesting wheat!
« Last post by platypusomelette on May 13, 2017, 03:53:06 PM »
So I'm trying to get my gnomes to harvest my wheat because it's starting to pile up and make golems.
I've tried:
Moving hauling to top priority
Checking that all professions have hauling on
Making multiple empty stockpiles on top priority with wheat grain, wheat seeds, and wheat straw ticked
Canceling other jobs

There are about 10 gnomes idling that will haul literally anything else (other fruits, dirt, clippings, etc.) but wheat. What do I do?
Here's the save file:
https://drive.google.com/file/d/0B7UZA1MQIYWLcHJaYmZOVF9jcE0/view?usp=sharing
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General / Re: Gnomoria getting reworked
« Last post by bizantia on May 10, 2017, 03:41:02 PM »
I'm stoked about this. I still like the current game after 2k hours played over a number of years, and still get pumped when I start new worlds or try new mods, so the concept of this is rad to see in the works. Also would be willing to pay for content to original creator(s) who put in hours of code time.
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General / Gnomoria getting reworked
« Last post by Blitze on April 29, 2017, 04:09:04 AM »
Gnomoria "rewrite" project

https://www.reddit.com/r/ingnomia/comments/682k4m/the_gnomoria_rewrite_project/


 :D :D :D

woohoooo!!!    I love it
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General / Re: RoboB0b's prolonged absence
« Last post by admanter on April 28, 2017, 06:09:56 AM »
I have been absent for a long time from the forums and Gnomoria, comeing back to playing Gnomoria again makes me realize what a amazing game this is. I am probably flogging a long dead horse here, seeing as the development of Gnomoria is well and truly finalised :'( .However purely out of curiosity has anyone attempted to gauge wether or not Robobob as been asked about a dlc? I for one would be happy to purchase anything to do with Gnomoria content even if it is simply finishing the development to what he seemed to have in mind for the roadmap. At this stage even a kickstarter would work, either orl would generate a reasonable revenue, which seems to have been a major factor.

Thank you in advance for any response.

Twitter has some discussion with RoboB0b.  Its worth a read if you can. No mention of dlc that i can see.
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General / Re: RoboB0b's prolonged absence
« Last post by Lost gnome on April 27, 2017, 07:51:46 PM »
I have been absent for a long time from the forums and Gnomoria, comeing back to playing Gnomoria again makes me realize what a amazing game this is. I am probably flogging a long dead horse here, seeing as the development of Gnomoria is well and truly finalised :'( .However purely out of curiosity has anyone attempted to gauge wether or not Robobob as been asked about a dlc? I for one would be happy to purchase anything to do with Gnomoria content even if it is simply finishing the development to what he seemed to have in mind for the roadmap. At this stage even a kickstarter would work, either orl would generate a reasonable revenue, which seems to have been a major factor.

Thank you in advance for any response.
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