June 18, 2018, 02:03:55 PM

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - PYRO42

Pages: [1]
Help and Guides / Re: Depth -102
« on: April 30, 2016, 08:44:57 AM »

Find or make a 32x32 pixel sprite of a Balrog.
I'll make a mod for it.

How many frames for the srpite? >_<

Awesome work! i'm really interessted about the game ticks. I'd like to make a machine that send binary signals in serie to activate another one. If that's possible... owww man!
Only problem is that you can't stack windmills. I suppose they don't work if they have a roof over them. And we can't use power generators.... except as a main poser source directed by the logic circuit of course but meh' :/

But It might be really exciting to use the power in the cables to have an analogue system... open a door depending of the signal strenght. ;D

Help and Guides / Welcome to the Pokedex Project - [Cave Monsters]
« on: January 24, 2016, 03:17:38 PM »
Hello everyone!
I was having troubles finding some specific informations about cave monsters. As such, I decided to create the Pokedex Project to gather knowledge about thoses beasts so we can fight/use them easily.

I will update this post with your answers so everyone can enjoy thoses knowledges.

Here are the specific questions I wanted to talk about :
  • Will cave monsters attack gobelins?
  • Do they move in a horde? Do we need to lure them out to attack gobelins?
  • How does lava affect them?Will lava burn the drop, will they flee from lava?
  • How does water affect them? Does squeletons survive water? (water moat)

The idea here is to be able to use monsters. I'm thinking about a bettle farm to train fighters. It would also serve to unleach hell on your opponents in the outside world. Lava would be of use to get rid of them if they are over breeding. Having squelletons in a water trap might be funny and having spiders going on rampage in the outside world be a pleasant show. Even better, infecting soldiers with the zombie virus to revive them... so they can come from the death to mess with the gobelins.

If you want me to add your comment to this post or add a new section do as follow :

[Section Name] Subject name
content here!

====== Table of Contents ======
  • database
  • tutorial
  • storie/screenshoot

===== database ======

From GnomoriaWiki :

Monsters are creatures found below the surface beginning from level -8, spawning in any dark areas. The types of monsters encountered and their strength increases the deeper the level they are encountered in. They can be prevented from spawning in an area by placing torches, although this will not prevent them from spawning at any exposed map edges. By default all military squads attack monsters on sight except Golems.

Monsters will only spawn near your gnomes (16 tiles or 2 floors away), so you don't have to light up a whole level to prevent spawns - only within 16 squares of where your gnomes usually are.


Skeleton-8Skeletons carry weapons and can have a helmet and breastplate.
Zombie-8Zombie bites that contacts blood will infect victims with a Zombie Virus that turns them into Zombies if they are killed.
Beetle-10If left alone, Beetles will create cocoons that mature into more beetles. This process can continue indefinitely.
Spider-78Spiders are extremely dangerous.

===== tutorial ======

===== storie/screenshoot ======

Note : If I were to be killed by a gobelin, feel free to copy/past this post and continue on my quest.

Help and Guides / Re: Caverns, the bane of my interest to keep playing
« on: January 24, 2016, 02:09:49 PM »
Don't get rid of thoses monsters, they are really usefull. Beetles are really usefull at training your troops and spiders/zombies... do they attack gobelins? It may be interessting....

Help and Guides / Re: Depth -102
« on: January 24, 2016, 01:54:22 PM »
Dwarfs did so :

And this is what you'll get if you try to do that...

Help and Guides / Re: How long should I wait?
« on: January 24, 2016, 01:45:06 PM »
hahaha, non! Make a mechanism to trap them in a hole and unleach them when you are attacked by raiders! xD

I did the same with monsters from underground, using one way doors. That was awesome... Make your main entrance an arena. ;p

Kingdoms / Re: Seven years of sudden death
« on: January 24, 2016, 01:41:22 PM »
Hey! I'm really interessted to see how it looks like but being paranoļac I don't download anything from people I don't know. I think you would have more success showing screenshoots of your base and explaining what's going on. Personnaly, I'm really curious about it, looking for it. ;D

Pages: [1]